Micture was created because I wanted to follow an unexplored fascination I had about abstract and minimal shapes, as well as create a game on my own with a short and simple playthrough. The game has elements of architecture (brutalism and modern inspirations) and minimalism. It's focused on calming and steady gameplay.
After looking for inspiration and finding a lot of it in architecture and citylike environments, I started making photos about structures and compositions myself. Aside from a direction for the game, this hobby quickly grew into an Instagram collection as well.